This week’s videogame releases reveal what the world would look like with only a deadlight to show the way. Plus, we get some sort of Disney dream drop, Awesomenauting and a few classic re-releases.
In ‘Deadlight’, you play as Randall Wayne, a scraggly-looking fellow stuck in a world influenced by ‘The Road‘. Also, there are zombies, and the year is 1986. Why is the game called ‘Deadlight’? One theory has to do with the use of beautiful light composition between the foreground and background. Make no mistake, along with a gritty story and gritty world, the gameplay is that of a 2D platformer. Built in Unreal, ‘Deadlight’ comes off as a mixture of the best elements of ‘Shadow Complex’, ‘I am Alive’ and maybe even ‘Limbo’. This is close to a must-buy for me.
Kingdom Hearts 3D: Dream Drop Distance (3DS)
The ‘Kingdom Hearts’ franchise has been around long enough to predate the re-establishment of ‘Tron’ as a popular property or even the ‘Pirates of the Caribbean’ films. The Square Enix produced games have remained popular in part by being infused with more and more Disney properties. That is, as popular as any ‘Final Fantasy X’ era, Disney-populated RPG could be. The series’ first title for the 3DS, ‘Kingdom Hearts 3D: Dream Drop Distance‘, seems entirely reminiscent of the first ‘Kingdom Hearts’ PS2 title, and probably just as accessible. One question remains: How many new users, young or old, are willing to dive into the convoluted and emotional Japanese RPG aspects in order to experience the only ongoing game series that features Disney characters?
Already out on XBLA and PSN, ‘Awesomenauts’ finally bows on PC this week. The galaxy is locked in combat, as competing mining operations struggle to protect their drilling cores while eliminating each other. Not satisfied by waging operations with turrets and drones, Awesomenaut mercenaries are called in on both the red and blue sides in an attempt to force a decisive victory.
‘Awesomenauts’ was a free PSN Plus title, and is best enjoyed with friends either locally or online. I fully expect a large PC community of players to race to unlock characters, upgrades and maps. ‘Awesomenauts’ features the addictively fun competition of a domination-style FPS, while remaining light and accessible with its 2D side-scrolling gameplay.
MDK 2 HD (PC)
‘MDK 2 HD’ has been available on an obscure download service called Beamdog for some time, but now comes out on Steam. ‘MDK’ for the PC was a blind buy for me back in ’90s, and what an excellent and quirky game it turned out to be. ‘MDK 2’ was one of the first PS2 games that I played, and the shift in design really lost me. ‘MDK 2 HD’ features updated graphics, audio and game balance. It may be just the reason I need to revisit the world of ‘MDK’.
Total Recall MMO (PC)
Supposedly, a freemium MMO featuring the ‘Total Recall’ license is coming out this Friday. It will be browser based, and is from the same company that developed ‘Planet Michael’, the “Ultimate Michael Jackson Online Game,” which sounds way too freaky for me to play. More details can be found here.
Meanwhile, you can enjoy the original licensed game’s awfulness. The Sharon Stone fight is at the 2:22 mark.
Grand Theft Auto III (PSN)
No single ‘Grand Theft Auto’ title was as important to the series, or as influential to the open-world/sandbox genre’ as ‘Grand Theft Auto III’. The first 3D ‘GTA’ and the first of three ‘GTA’ titles to be released on the PS2, ‘GTAIII’ arrives this week on the PlayStation Network. As a part of the PS2 Classic line, the game is a straight port of the PS2 version, and therefore does not feature trophy support or updated textures, models, etc. Even so, I would choose this version over the 10 Year Anniversary iOS version. Driving the mean streets of Liberty City just works so much better with a controller.
Edit: Apparently, ‘GTAIII’ has been delayed. From the the PlayStation blog:
“Note: Due to an unforeseen complication, the Grand Theft Auto III PS2 Classic is not publishing with today’s Store post. We will update you when a new release date has been identified. We apologize for the inconvenience.”
The delay may be a result of licensing. ‘GTAIII’ was the first GTA to have a huge set list of music for it’s in-game radio stations.