Videogame Releases: Week of June 24th, 2012
In this week’s very international videogame selection, Stan Lee takes on New York, the CIA destroys Dubai, and Great Britain goes for the gold.
In this week’s very international videogame selection, Stan Lee takes on New York, the CIA destroys Dubai, and Great Britain goes for the gold.
Too much violence in today’s videogames? Not this week, as LEGO Batman and Superman lead a host of family friendly releases.
In the afterglow of E3, the PlayStation Vita lands a classic and a flying amnesiac. Meanwhile, the big-time consoles get a game that can only hope to be as fun as it is provocative.
Did Sony mange to use some surprise announcements to steal the spotlight away from Microsoft and Nintendo at this year’s E3 conference? Read on to see what’s up.
Two major releases vie for gamers’ post-‘Diablo’ dollars this week, and yet several other titles would also kindly ask you to purchase them as well.
As much as I enjoy writing about older videogames that you may have missed or current titles that I’m working my way through, I’m happy to report that new games are actually coming out this week. Even better, they̵...
[Editor’s Note: With this post, our newest blogger Wayne Rowe joins the team here at The Bonus View. Wayne will be contributing some coverage of gaming and other topics. Please give him a warm welcome. –JZ]
Ladies and gentlemen, there are some days that truly mark our history. People ask “Where were you when Kennedy was shot?” or “Where were you during the moon landing?” This week we celebrate one of those e...
This week, we get what should be three solid videogame titles. Perhaps even more impressive is that one of them is an original intellectual property. It’s not a sequel, a prequel, a licensed property or even a reimagining – ...
As you’ve no doubt already read, the Kinect just didn’t work out for me. Not only did I manage to look foolish doing it, but I injured myself in the process. It made me feel lame for not being able to keep up physicall...
Now that everyone’s got their motion tracking peripherals out and ready, there’s still one question that needs to be asked: Do we even want motion gaming in the first place?