Posted Thu Jun 11, 2015 at 10:36 AM PDT by Brian Hoss
During the Oculus E3 Press Conference, Douglas Adams (formerly of Vigil and NCsoft) took the stage to show off what his studio, Gunfire Games, has been busy with. That would be the PC and Oculus Rift title, 'Chronos.' Adams expalined how 'Chronos' hero would change throughout his long game life, with characteristics that will change depending on age, from young and spry to older and tougher, but also slower.
From Gunfire Games,
Chronos is an atmospheric RPG that chronicles one young man’s lifelong quest to save his homeland from a great evil. Central to this quest is an ancient labyrinth, which holds the secrets necessary to restore life and peace to his home. However, the architects of this labyrinth designed it to open only once a year. The labyrinth is a test, and each time the hero fails he is cast out and must wait one year to return.
Adventure RPG - Refreshing combination of Adventure Game elements and RPG mechanics.
VR - Explore an atmospheric fantasy world in full Virtual Reality. The level of immersion, scale and detail is incredible!
Unique leveling mechanic - Each journey into the labyrinth cost the Hero a measure of his life. Player’s must adapt to their advancing age as they progress their character; start the game young , nimble and quick, and end wise and more attuned to magic.
Unlock the Secrets of the Labyrinth - There are many mysteries behind the origins of the labyrinth. Who built it? Why did they build it? What does it do?
Source: Gunfire Games
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