Posted Fri May 23, 2014 at 06:18 AM PDT by Trevor Ruben
Controller-based rhythm game making a return after all.
After a tumultuous month of ups and downs, Harmonix's passion project, a reboot of the developer's cult PS2 rhythm game 'Amplitude,' will survive the trial of Kickstarter and go on into development after all. The Kickstarter drive reached its $775,000 goal with just a day to go, surging at the 25th hour to the team's genuine surprise.
"You did it," reads the latest update on the Kickstarter page. "We honestly can't believe it – we get to make another 'Amplitude' and play it with you guys. It's incredible."
Not wasting any time, the Kickstarter now lists the game's first stretch goal – online, head-to-head multiplayer – promised if they reach a lofty $1,125,000. They game will feature asynchronous multiplayer regardless of its reaching that goal.
'Amplitude' will be a Sony-exclusive release, confirmed for both the PS3 and PS4, due to the console-maker's ownership over the intellectual property. Though Harmonix said it wants to develop a Vita version as a stretch goal, it doesn't look like even the first one will be met.
However, according to Harmonix, this Kickstarter is important in two ways, as many are. The funding, of course, comes first, but gauging consumer interest is important. Should Sony take this as a sign that players are eager to throw down money for the reboot, the game could see private funding post-Kickstarter.
The Kickstarter drive is live until 5 p.m. EST today, May 23.
"This is going to be a white knuckle ride down to the end. We can't begin to thank you enough for your support," reads the update.
You can find the latest info on 'Amplitude' linked from our Video Game Release Schedule.
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