Posted Mon Mar 17, 2014 at 10:35 AM PDT by Brian Hoss
New identity brings new art direction, new classes and new levels.
'Tom Clancy's Ghost Recon Online' has been in beta for some time working to bring the popular mechanics of a MOBA to a tactical shooter. Now with a release date of April 10th, Ubisoft has announced that 'Ghost Recon Online' will be released as 'Ghost Recon Phantoms.'
Corey Facteau, producer of Ghost Recon Phantoms., "The end of open beta is a new start to the game. The difference between where the game started and the game today is so considerable that we felt we should mark it with a fresh identity. Feedback from our five million players throughout beta enabled us to continuously increase the content of the game and to improve what makes the game unique, the blending of intense shooters with the teamwork and tactical depth of MOBAs. Ghost Recon Phantoms brings a narrative layer to the game based around The Phantoms, ex-Ghosts and current adversaries who left The Ghosts to pursue personal agendas. We’ve also added new gameplay elements to expand the depth of the game and give new experiences to seasoned veterans. Of course, no accounts will be wiped, and our current players will not have to start over."
Ubisoft is promising more than just a simple new name change. Described as a new identity, the game's art style, character designs, classes and levels are all being touted as remade. Even the matchmaking has been redesigned to factor in a smarter set of criteria.
You can find the latest info on 'Tom Clancy's Ghost Recon Phantoms' linked from our Video Game Release Schedule.
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