Posted Mon Jun 23, 2014 at 10:11 AM PDT by Brian Hoss
Single-player, co-op, and enforcing details from Ubisoft.
The surprise reveal of 'Tom Clancy's Rainbow Six Siege' at E3 was one of the biggest crowd pleasers at the show. Viewers were transfixed as the demonstration home was torn apart, wall by wall, and floor by floor in a way that represents a next-gen technology not seriously attempted for several years, purposeful destructable environments. But post reveal, Ubisoft has followed with details on the still early in development title.
First of all, while destroying walls, floors, and ceilings featured prominently in the demo, there is something of an equalizer. The corollary to Destruction is Fortification:
From Game Designer Andrew Witts, "On the defense side, you have fortification tools. One is the wall reinforcement... They also have barricades. You place the barricades on the doorframe and windows to pretty much inhibit the attackers from going right in. They have to break it, which causes noise and it also makes people really question whether or not they want to even break it, because there might be a guy on the other side of it...And there’s the barbed wire, which slows people down and also creates noise."
These features sound good, and should help to offset then tendency to blow everything up, but there's more. "The attackers have their own tools to work around the fortifications. They have observation tools, like a drone. They can place their drone camera someplace in the environment and come back to it later on. They can go, All right, I’m going to place my drone here and call out where the enemy fortifications are. So we have observation and fortification for the attack and defense. And for gadgets, we have breach charges, frag grenade, flash grenade on the attack side. On the defense side, we have the nitro cell, which is a C4, and a deployable shield, which is a big heavy shield you throw down."
While these aspects help to fill out the demonstration, Ubisoft has also teased some info on single-player and co-op. "We know the single-player and co-op experiences are very important to Rainbow Six fans, and they’re very important to us too. We can’t say much, but what we can say is that they will definitely be a part of Rainbow Six Siege."
Finally, Ubisoft wants to be clear that the hostage in the demo is an active AI, it won't just be waiting around, but will yell, and try to avoid any gunfire or explosions which is being termed reacting to the environment. "Of course, it won’t only be female hostages. There will be both male and female hostages. I can’t say how many there will be in total, but we will definitely have both."
You can find the latest info on 'Tom Clancy's Rainbow Six Siege' linked from our Video Game Release Schedule.
Source: UbiBlog
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