Posted Wed Dec 3, 2014 at 12:47 PM PST by Brian Hoss
It's been a long time.
Back in 2009, what many consider the last great 'Red Faction' title was released. Today, Nordic Games, the publisher now in charge of many of THQ's past franchises, released an update to the Steam version of 'Red Faction Guerilla.' This update follows a month of beta testing, and while the biggest change is the swap in of Steamworks and swap out of Games For Windows Live, there is a whole list of new additions that should help make the game relevant again. By the way, it just so happens that the game is on sale for $2.99 as part of Steam's Midweek Madness (85% off the normal price, order here).
From Nordic Games, here is everything that's new for the Steam Edition of 'Red Faction Guerilla.'
Steam Edition Feature Highlights:
Added Steam Trading Cards
DirectX 11 Render Backend instead of DirectX 10 (DirectX 9 still available as a fall-back option)
Added Wrecking Crew maps: RUINS, REPERCUSSION, IMPERIAL, EXPANSION, FROST, ABANDONED
Added Behemoth Mode (= Wrecking Crew Mode with Mechs)
Matchmaking and Multiplayer via Steamworks
Added Host Migration functionality
Added Join in Progress functionality to join matches that have already started
No Games for Windows Live sign-in required
Leaderboards via Steam
Voice Chat via Steam
Achievements via Steam
At first launch the game attempts to migrate savegames from GFWL to the new system
Added Russian, Polish and Czech Localization
Added Achievements to DLC content
Fixed camera speed in vehicles
Steam offline mode enabled
Removed XP limitation for all multiplayer game modes.
Added voice chat "push to talk" option. It's enabled by default and it can be changed in the audio options. It's binded to key "Z" by default.
Added "Join chat" in matchmaking lobby. When using this option you will be joining RFG chat root
Changed minimum player number for Siege and Large Mixer to 6
Fixed mouse acceleration when driving walkers
Added ability to view Steam Gamer profile in leaderboards and in-game scoreboard
The time limit between lobby disconnects is doubled
Minimum players required to start the team game is four and for normal game it's three.
Removed Aim Assist in Multiplayer
Various Stability improvements
Source: Nordic Games
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