Posted Fri Jul 31, 2015 at 10:53 AM PDT by Brian Hoss
Solid Update 2 info coming next week.
'Lego Worlds' continues to occupy Steam's sales charts (get it here), but the game has a long way to go before it will really peak. In a post from TT Games, the future of 'Lego Worlds' looks huge. To be clear this is the long-term future. Next week the contents of Update 2 will be announced, but today's post is about where the game is really headed.
For example, the area underwater (much of the game) is going to become much more than a walkable sinkhole. In fact, underwater/in water is going to become fully featured with build-mode and playable support. Also coming to the game is some kind of bread crumbs system, through which players will be able to explore without getting lost, and without losing track of areas they have built up. The game's nuts and bolts, from camera control, brick building, animation, character abilities and more will continue to be improved. More specifically, the game's amazing procedurally generated worlds will eventually get their own procedurally generated towns.
Another major plan in the works involves multiplayer. Not only is online multiplayer in the works (despite not really being something that TT Games has done before), but TT Games is committed to also providing a local splitscreen option.
Another thing to note is that while the developer is being a little coy about how something like a story or survival aspect will solidify the gameplay aims, they are sure that it won't be a separate mode. Whatever happens, will happen together.
Source: TT Games
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