Posted Sat Jun 27, 2015 at 02:59 PM PDT by Brian Hoss
The first real signs of light for PC version owners.
For its first week, 'Batman: Arkham Knight' has been a black eye for PC gaming, (see here), and has been so badly received that it was pulled from sale (see here). (In contrast, the console versions are doing just fine, see here.) But finally, today, the first Saturday after release, Warner Bros. and Rocksteady have made some headway in bringing the PC version, (you know the one that so many players already own) up to standard.
Not only is there a new patch with some important fixes (like restoring rain effects and ambient occlusion), but more importantly, there is an announced set of problems that future patches will look to address.
Here are today's fixes:
- Fixed a crash that was happening for some users when exiting the game
- Fixed a bug which disabled rain effects and ambient occlusion. We are actively looking into fixing other bugs to improve this further
- Corrected an issue that was causing Steam to re-download the game when verifying the integrity of the game cache through the Steam client
- Fixed a bug that caused the game to crash when turning off Motion Blur in BmSystemSettings.ini. A future patch will enable this in the graphics settings menu
And here are the fixes that are still to come:
- Support for frame rates above 30FPS in the graphics settings menu
- Fix for low resolution texture bug
- Improve overall performance and framerate hitches
- Add more options to the graphics settings menu
- Improvements to hard drive streaming and hitches
- Address full screen rendering bug on gaming laptop
- Improvements to system memory and VRAM usage
- NVIDIA SLI bug fixes
- Enabling AMD Crossfire
- NVIDIA and AMD updated drivers
This communication from Warner Bros. is such a dramatic departure from launch day. No longer is there an insistence that players are at fault for changing the ini file. Hopefully, the best is still to come, and at the same time, future AAA PC game releases won't require a launch week 180 on the state of the game's performance.
Update: With one small (67MB) patch the PC version has gone from nigh unplayable on even the lowest setting (overclocked GTX 970) to workable on high settings (still hitches at times, but is playable).
Source: Warner Bros.
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