Posted Mon Jan 12, 2015 at 12:12 PM PST by Brian Hoss
"Hot Fix" nearly exclusive to Crota's End changes.
Only four months in, and the narrative of 'Destiny,' a game which is known as shipping without much of cohesive story, has become pretty standard. No new content in-bound as Bungie focuses its energy on making the one activity that is left for most players, the raids, harder. Bungie had already announced that it would be fixing the exploits that players have been using to beat the game's second raid, 'Crota's End,' and today, as the remaining player base prepared to run the raid one last time under the December 9th rules, Bungie has released a hot fix that fixes the Pit Encounter exploit, the Bridge Encounter exploit, and multiple Crota Encounter exploits, including the pull the network cable while Crota's kneeling exploit.
Of course, the other big part of the hot fix is the prep for the Iron Banner, which will start again tomorrow, January 13th. For whatever reason, the ever resetting Iron Banner seems to be Bungie's idea of new content. Naturally, for those still playing 'Destiny,' the Iron Banner and Xur inventory re-treads are the norm. Bugs that afflicted the game since launch are left alone, while raid "fixes" are issued regularly.
Full Hot Fix notes below:
Fixed an issue with Ascendant Materials no longer being a possible reward for Daily gold-tier public events
In addition to other potential rewards, Weekly Nightfall Strikes can now award 9 or more Strange Coins
Added to the rotation for Control, Clash, and Iron Banner* playlists:
The Burning Shrine
Starts 1AM PST, Tuesday, January 13th
Playlist weapon drops
Level 32 Sniper Rifle
Level 32 Auto Rifle
Gain event standing to earn Legendary gear
Level 32 Hand Cannon
Level 32 Rocket Launcher
Level 32 Gauntlets
Level 31 Boots
On the Sniper Rifle, Black Hammer, the Hive Breaker upgrade has been disabled until it is fixed to play nicely with the White Nail upgrade
Vault of Glass
Exotic weapon drops (though still very infrequent) are now Level 32
Treasure chests now contain Radiant Materials
The existing Pit treasure chest reward has moved to killing Ir Yut, the Deathsinger
Pillars of Light no longer launch players into the air when they explode
Players will now be required to cross the bridge in order to complete the bridge encounter
Players will now be required to wait for the bridge to be completed prior to crossing with the sword
Fixed a rare case where the Shriekers would not spawn, preventing players from reaching the Deathsinger
The Deathsinger now has a chance to drop Exotic weapons and armor, class pieces, and Radiant materials
Two Swordbearers will no longer spawn at the same time at the outset of the encounter
Crota will now recover from his kneeling state after a player quits
Fixed a bug that allowed players to remove the “Presence of Crota” using a Radiance Warlock’s Fireborn ability
Fixed a bug that made the Oversoul appear destroyed to some players in a Fireteam when it was actually still active
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