Posted May 22, 2015 at 04:27 PM PDT by
Justin Clark
Performance issues galore will be fixed
Good news for folks who own 'The Witcher 3' on PC: Patch version 1.03 has just been released, which fixes a number of graphical performance issues for the game as well as some little stuff like input problems when using a keyboard, and stamina regen problems with the sprint function.
That's all well and good, except the PC version isn't the one with the graphical problems. The console ports are, and unfortunately, console folk are just gonna have to grin and bear it a little while longer. While the port is definitely being worked on, all CD Projekt Red was able to confirm was that they're "working on addressing what [they] can," and that "we collect everything the community is reporting."
But at the very least, PC players get to rejoice, right? Here's the full list of patch notes:
--Improves stability in gameplay and the UI
--Improves performance especially in cutscenes and gameplay
--Fixes grass and foliage popping that could occur after density parameters were changed
--Improves Nvidia Hairworks performance
--Boosted texture anisotropy sampling to 16x on Ultra preset
--Sharpen Post-process settings extended from Off/On to Off/Low/High
--Blood particles will now properly appear after killing enemies on the water
--Corrects a bug where player was able to shoot bolts at friendly NPCs
--Improves menu handling
--Corrects an issue with Stamina regeneration while sprinting
--Fixes a cursor lock issue that sometimes occcured when scrolling the map
--Generally improves world map focus
--Improves input responsiveness when using keyboard
--Corrects some missing translations in the UI
--Corrects an issue in dialogue selections
--Rostan Muggs is back
--Minor SFX improvements
Source: CD Projekt RED