Posted Sun Feb 21, 2016 at 10:36 AM PST by Connor Sears
The huge response to 'Fallout Shelter' was no doubt encouraging.
With the significant success of its debut, free-to-play mobile offering 'Fallout Shelter,' Bethesda is looking to do more in the mobile sector, director Todd Howard told Gamespot.
The free-to-play 'Fallout Shelter,' announced and released at E3 2015, was a surprise mobile hit. In its debut month, mobile players racked up 29 million hours of game time over more than a billion play sessions.
Howard, who directed the mobile title and several other Bethesda hits, said the development goal of the game was to give it "a bit more meat on the bone" than other free-to-play mobile offerings. Now that Bethesda's attention has been piqued by the mobile market, we could see the same philosophy implemented into mobile games for other Bethesda properties, like 'The Elder Scrolls.' Or Bethesda could try its hand at making something completely new, and we can see how a mobile game from them performs without the help of a big franchise name driving player interest. Howard recently said that Bethesda has three long-term projects under wraps that are different from what the company has done before.
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