Posted Mon Jun 30, 2014 at 12:57 PM PDT by Brian Hoss
New platforms bring new combat techniques.
One of the reasons that Warner Bros. can feel comfortable after delaying 'Batman: Arkham Knight,' is because anticipation for the game will only have grown by its release in 2015. The WB booth was mobbed by those interested in Batman, both of the Rocksteady and 'Lego Batman 3' variety.
Naturally, much of the focus on the new game has had do to with the Batmobile, especially since it will be required to cover the massive open area, five times the size of 'Arkham City.' The Xbox folks have broken down some features of the new game, specifically some changes to the combat system. "Combat in 'Arkham Knight' will feel very familiar to fans of the series, and utilizes the same timing and environment mechanics. This time, though, there seem to be a lot more interactive elements in the environment, leading to a lot more varied takedowns. Batman can hurl a crate into an enemy, then spin around and toss another into an electrical box, before finishing up with a devastating uppercut to a third baddie. All it takes is some careful timing and a few simple button presses, and as always, chaining combos in 'Batman' feels awesome. And of course, Batman has some new moves. We got to utilize his new Fear takedown: From a hiding spot, Batman leaps out, startling enemies enough that he can chain together hits in a slowed down, bullet time-style combo."
You can find the latest info on 'Batman: Arkham Knight' linked from our Video Game Release Schedule.
Source: Xbox Wire
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