Posted Thu Mar 13, 2014 at 10:18 AM PDT by Brian Hoss
The gap in performance follows a somewhat familiar road.
'Titanfall' is out now on the Xbox One, with an announced 360 version still to come. Though closely associated with the Xbox One, publisher EA and developer Respawn have also produced a PC version, and that means it's time for comparisons. IGN has put together a 'Titanfall' Xbox One and PC graphics comparison, and the results are not altogether unfavorable for both versions.
Just by judging the presented video, it's clear the PC version's much larger native resolution gives it an edge. The Xbox One version seems to suffer from the occasional screentear or minor aliasing artifact. The PC version seems brighter with both a higher valued bloom and more frequent note of specular use. The density of the geometry and individual texture fidility appear identical, and the map designs limit concerns about draw distance across versions.
Based off of this comparison, it seems clear that the versions are very close, with the game somwhat limited in terms of high-end PC effects.
Author: Brian Hoss
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