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	<title>High-Def Digest: The Bonus ViewVideogames Need to Learn from TV, Not Movies - High-Def Digest: The Bonus View</title>
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		<title>Videogames Need to Learn from TV, Not Movies</title>
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		<pubDate>Fri, 18 Jun 2010 17:00:54 +0000</pubDate>
		<dc:creator>Dick Ward</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[BioShock]]></category>
		<category><![CDATA[Doctor Who]]></category>
		<category><![CDATA[Final Fantasy]]></category>
		<category><![CDATA[King Kong]]></category>
		<category><![CDATA[Lost]]></category>
		<category><![CDATA[Red Dead Redemption]]></category>
		<category><![CDATA[Torchwood]]></category>
		<category><![CDATA[Video Games]]></category>
		<guid isPermaLink="false">http://www.highdefdigest.com/blog/?p=2393</guid>
		<description><![CDATA[<p>Every industry has its buzz words. Last year, videogames were all &#8220;immersive,&#8221; even though that word got applied to so many places that weren&#8217;t even close to appropriate. This year, the word seems to be &#8220;cinematic.&#8221; If games are really taking cues from movies, they&#8217;re heading down the wrong path. They should be looking at...</p>
<p>The post <a rel="nofollow" href="https://www.highdefdigest.com/blog/videogames-tv-movies/">Videogames Need to Learn from TV, Not Movies</a> appeared first on <a rel="nofollow" href="https://www.highdefdigest.com/blog">High-Def Digest: The Bonus View</a>.</p>
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