Posted Mon Jul 6, 2015 at 10:32 AM PDT by Brian Hoss
CD Projekt RED continuing to make the game better.
'The Witcher 3: Wild Hunt' is easily one of the top games of 2015, it's deep, it's fun, and it's a breathe of fresh air in terms of open world, third person, and fantasy titles, (review here). But the game is not without its rough spots, even with some big post release changes, the game's inventory system and crafting system are still a bit tedious and laborious to truly use.
In essence, we're talking about a great game that could be improved in parts.
Fortunately, with CD Projekt RED still working to support the game (as well as release free DLC), there is hope and that hope looks like it will pay off very soon. CD Projekt RED has announced that some big fixes and changes are coming with Patch 1.07, which is coming soon. These changes will affect how players manage their loot, including weapons, armor, books, and crafting items. It also looks like Roach will get a little better and even Geralt will be getting some king of alternate move set. (Pinning alchemy ingredients sounds like a great change. Removing the weight impact for crafting and alchemy components is less important by comparison, but still welcome.)
Here are the changes that have been disclosed. Full disclosure will follow later this week.
A new, alternative (optional) movement response mode for Geralt.
A player stash for storing items, available in various locations throughout the game. Stash locations are marked on the player's map.
Crafting and alchemy components no longer add to the overall inventory weight.
Books are now placed in a dedicated tab in the Inventory and books that have already been read are properly grayed out.
Multiple sorting options are now available in the Inventory.
Alchemy formulas and crafting diagrams can be "pinned", meaning all components and ingredients required to make them will be conveniently marked in the Shop panel.
Dozens of fixes for quest related issues, both major and minor.
A few performance enhancements, including the optimization of FX, scenes and general gameplay.
Various improvements to horse behavior.
To help get these changes ready, CD Projekt RED is delaying this week's free DLC, which is being pushed until next week. Admittedly, with many players having already sunk 200+ hours in the game, these changes may seem too late, but, I think in the long run that these improvements (and the desire to respond to fan feedback with actual fixes) is admirable.
The release timing of Patch 1.07 is not yet set, which may mean later on this month. The patch will likely hit the PC first before PS4 and Xbox One.
Source: CD Projeckt RED
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