Posted Wed Oct 1, 2014 at 11:11 AM PDT by Brian Hoss
Legendary engrams mean Legendary items or higher.
As Bungie seems to have acknowledged. 'Destiny' has had an overly frustrating aspect, the Cryptarch. With the new changes, engrams will no longer be the lie that they had seem to become. Unfortunately for some users who may have been hording engrams while waiting for this change, the new rules apply to newly found engrams only.
Here are the patch notes:
Cryptarch Legendary (purple) engrams will always produce a Legendary quality item or higher
Note: Legendary engrams that exist in your inventory will change to Rare quality items when the patch is applied. However, decoding these engrams will still produce the same results as before
Rare (blue) engrams will always produce a Rare quality item or higher
Chance for Legendary gear increased
Materials: Ascendant Shards and Ascendant Energy promoted to Legendary quality (from Rare quality)
Rewards Rare (Blue) and Legendary (Purple) Engram drops added to the potential rewards for: Vanguard: Tiger Strike Playlist
Daily Heroic Missions (first time per day)
Weekly Heroic Missions (first time per week)
When selecting a higher difficulty for daily missions, XP Bonus not show in the reward display
You will still get the XP bonus, you just won't see it in the UI
Crucible Reduced time limit on Bastion and First Light in Control and Clash from 15 to 12 minutes, bringing them in line with non-vehicle maps in those playlists Lowered weighting on Bastion and First Light in Control and Clash so they appear less often in those playlists
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