Posted Mon Nov 9, 2015 at 05:05 AM PST by Brian Hoss
Three good choices.
'Fallout 4' hits the Xbox One, PS4, and PC tomorrow (review here), and below we have some screenshots taken from all three platforms. (Warning, images include some light spoilers.) Having played all three versions (but mainly the Xbox One version), I'm surprised to find that the Xbox One seems to be have the longest loading times. (That's from running the game off an external SATA 3GBs drive). The PS4 version has an extra layer to its save menu system that is a bit awkward. Running the PC version off of a SSD with an EVGA Nvidia GTX 970 SSC with max settings, and the results are great at 1920 X 1080 (60fps) and at 2560 x1440 (59fps).
The PS4 version had a lengthy in-game install during which the S.P.E.C.I.A.L. video series played. Both Xbox One & PS4 versions have a small (200mb) Day One patch.
In the audio department the game really shines on all three platforms.
PS4 Version 1.01 Update Notes:
Some last changes and optimizations for launch day.
Xbox One:
PS4:
PC:
Interestingly enough, this very early lighting error can be found in a corner, and is visible on all three platforms. (Once a certain action is triggered, the lighting changes and the result looks correctly lit.)
Xbox One:
PS4:
PC:
Xbox One:
PS4:
PC:
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