Posted Mon Jan 27, 2014 at 09:30 AM PST by Brian Hoss
Come visit Seattle on the PS4.
Talk to fans over the latter half of 2014 about which PS4 game they were most looking forward to and nine times out of ten, the answer would be 'Infamous: Second Son.' Those fans that have been looking for an open-world game that was built for the PS4 have been transfixed by Sucker Punch's latest despite only small glimpses of the game.
Today, the team shared another glimpse of the game, and the focus is on the environment, aka the "urban playground." Horia Dociu, Art Director, "We just couldn’t build a fake city with a fake Space Needle… I mean “Galactic Tower” just doesn’t sound right to us.
"Our goal was to create an urban playground for the player as they experience Delsin’s amazing superhuman powers, so it was paramount that we capture the essence of the city. We wanted to give the player the feeling of walking down an alleyway and seeing the rain accumulate between the cobblestones, and the reflections of the rain-streaked, brick buildings and neon market signs. Or the feeling of looking up at the sun as it breaks through the clouds, sending rays of light through enormous pine trees. We challenged our team to create all the painstaking details of the atmosphere, architecture, and weather of Seattle, an open world complete with traffic, Seattle denizens wearing real, 3D-scanned clothing, expansive vistas, and destructible environments that are interactive with your powers. It’s also running at true 1080p."
Of course players may have seen a dozen or so open-world games just in the past few years. In the case of 'Infamous: Second Son,' there does seem to be more going on the fetching vistas. "The city also tells a big part of our story. Seattle is under martial law, and the presence of an oppressive police state is visible on every street. We licensed real local businesses to lend a credible feeling of being in Seattle, so as you recognize these well-known sites being suffocated by the DUP’s tactical gear, you get the idea that this nightmarish scenario could actually happen. Icons like The Space Needle, the monorail, and even local quirks like the "gum wall", gives Second Son the feeling of a living, breathing city that needs Delsin to set it free."
You can find the latest info on 'Infamous: Second Son' linked from our Video Game Release Schedule.
Source: Xbox Wire
Author: Brian Hoss
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