Posted Mon Nov 14, 2016 at 01:00 PM PST by Steven Cohen
The companies are teaming up to offer VR content.
Sony and Nokia have announced a new multi-year worldwide agreement which will allow Sony Pictures to use Nokia's comprehensive OZO solution to capture, create, edit, and distribute VR content. In addition, the studio will also integrate the OZO Player SDK into Sony's Privilege Plus app on Google Play.
"VR is an exploding medium that is rapidly changing how we communicate and bringing a deeper connection to how we experience content," said Paul Melin, vice president of Digital Media at Nokia Technologies. "We're thrilled to partner with Sony Pictures and its talented storytellers to apply our technology and create experiences only possible with OZO – like 3D 360 live VR broadcast."
As part of the deal, Nokia will work with Sony to offer OZO hardware and software tools and technology to help create virtual reality content. This includes use of the OZO Virtual Reality 360 degree camera and the OZO Software Suite with OZO Live. OZO Live technology lets content creators produce fully immersive live 3D 360 degree video and audio experiences.
Scot Barbour, VP, Production Technology at Sony Pictures added, "Nokia's OZO camera and its suite of professional tools are an excellent solution for content creators because they seamlessly integrate into established production processes and workflows, and enable the real time capture and broadcast of VR content.”
Outside of content creation, Sony and Nokia will also integrate the OZO Player SDK into Sony’s Privilege Plus streaming entertainment app, providing the highest quality playback of OZO content through Sony's app, along with support for standard VR video and audio formats.
"Partnerships with cutting edge technology companies like Nokia are critical as we develop the market for VR experiences and build scale in our production and distribution efforts," said Pete Wood, SVP, Digital Sales at Sony Pictures Home Entertainment.
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