Suddenly this whole "indie games" business is looking pretty good.
'Minecraft' isn't a gorgeous looking action game. It doesn't have a big budget soundtrack, nor does it have an all-star cast of voice talent, the support of a major publisher or a significant marketing team. Despite that, it has pulled in over five million sales since it launched - more than many AAA titles.
When major studios bring in massive sales, the money usually ends up in the same place it winds up in other businesses - the guys at the top. When Mojang's 'Minecraft' brings in a ridiculous amount of money, it goes to the people that helped make it happen.
Markuss "Notch" Persson, at a party with his Minecraft team yesterday, announced that he's giving each of his employees an even cut of the $3 million in dividends he earned in 2011. Split among 25 employees, that's around $120,000 - not a bad bonus at all.
Source: Venture Beat