Square Enix's Luminous Studio to Remain In-house

Posted Fri Jan 4, 2013 at 07:30 AM PST by
Luminous Studio

While eschewing licensing, Square Enix partners may still get access.

In an interview with Shack News, Mike Fischer, president and CEO of Square Enix, related an assortment of details surrounding the stunning tech, "Every Final Fantasy game is original. We create a new world with every new number. We need to keep pushing the envelope so that every Final Fantasy game creates a new standard... Having a custom toolset like this is really helpful, because it makes that process a lot more efficient."

Fischer went on to explain how Luminous Studio fits with the other engines that have been coming online across their studios, including IO's Glacier, "This is obviously developed by a team that creates these Final Fantasy worlds, that are this amazing blend of technology and magic. It's never a one-size-fits-all solution, and I don't think it ever should be. You need to have the right engine for the right game. Glacier--one of the key features for that is that it optimizes for these incredible crowd scenes. The Crystal Engine has its own thing going for it."

Finally, when the possibility of new movie projects such as a new 'Final Fantasy' movie powered by Luminous Studio was broached, Fischer's position was clear, "Our focus right now is on games. Can it do more? It can definitely do more. But our focus is on games. There's no Final Fantasy movie in the works that I'm aware of, but the key thing is we're very much a creator-driven company. We want to have the technology to help these creators turn their vision into a reality. And that's why we made this investment."

Source: Shack News via CVG

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Tags: Luminous Engine, Square Enix (12 posts) (all tags)