Posted Mon Jun 10, 2013 at 02:00 PM PDT by Brian Hoss
Show started off with PopCap's 'PvZ: Garden Warfare.'
Electronic Arts brought a number of new titles to show at E3 today. Of course there was the requisite EA Sports titles and 'Battlefield' plugs, but there was also a number of titles that the community has been asking after for years.
Oddly enough though, the show began with a new third-person shooter, one that is built from one of the most famouss casual tower defense games to date. 'Plants Versus Zombies: Garden Warfare' from PopCap looks poised to straddle the casual and hardcore markets with its fun multiplayer. Just at the end of the 'PvZ' segment, the announcement of 'Peggle 2' coming this year made for a the briefest of splashes, but the game is probably beyond what EA was hoping for by having a presentation focused on the PS4 and Xbox One systems.
Naturally, the twin EA titans of 'Battlefield 4' and 'Titanfall' made their second appearance of the day, and it is clear that the those titles have the attention that EA is seeking.
'Need For Speed: Rivals' showed some new crossover features from EA's other multiplayer heavy titles. Some behind the scenes footage for The 'Need for Speed' movie was also shown.
The EA Sports segment which as usual was full of new buzzwords for features of the yearly sports titles began with the return of an EA NBA title in 'NBA Live14.' 'NBA Live14' was presented with the Cavaliers' Kyrie Irving and the introduction of bounceTek, which allows for independent ball physics, a first for such games. 'Madden 25,' 'FIFA,' and the newly acquired 'UFC' game all were shown.
Three games in the briefing can be said to be somewhat surprising in appearance, even if each one is really a sequel. The first was the brief footage of a DICE developed, Frostbite-powered 'Star Wars: Battlefront.' Later, 'Dragon Age; Inquisition' teased the continuing saga of the BioWare series all while gameplay details were scant. Finally, 'Mirror's Edge' "in engine" footage was shown, signaling that EA is going ahead with a sequel to the beautiful but flawed first game.
Author: Brian Hoss
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