Posted Sun Jun 21, 2015 at 10:11 AM PDT by Connor Sears
A world made entirely for killing.
When Agent 47's new adventure debuted at E3, many were struck by the upcoming game's bare-bones title: 'Hitman.' Creative director Christian Elverdam might have shed a little light on why the game's title is so basic. Developer Io-Interactive is trying to melt down the best aspects of the franchise's previous titles to make a quintessential 'Hitman' game, Elverdam told Kotaku.
The two main pillars in this strategy seem to boil down to taking the open gameplay design from fan favorite 'Blood Money' and including the controls of the generally more polished (but more constricting) 'Absolution.' Elverdam also laid out a couple of the game's design principles, which include allowing the player to move more freely in unrestricted areas, only worrying about stealth when they move into areas with tighter security. 'Hitman' will also let players save wherever they want, nixing the save point system of 'Absolution.'
Finally, Elverdam said that 'Hitman' levels will focus on Agent 47 completing his kills, instead of implenting story elements into levels like 'Absolution' did. For 'Hitman,' the narrative will largely play out during cutscenes, allowing players to focus on the thrill of the hunt while they're actually playing.
'Hitman' will launch for PS4, Xbox One, and PC on December 8 in a digital release. A physical release is planned for 2016.
Source: Kotaku
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